[OT] QSB simulation

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[OT] QSB simulation

kevinr@coho.net
Good Afternoon,

    We all deal with QSB when we make contacts.  The slow rise and fall
of signal strength or the fast flutter which chops things into pieces. 
I wanted to get some idea of how our radio signals bounce off the
ionosphere.  So I wrote some code to simulate it. It is simple model but
I found out how non-linear the reflections are.

    I wrote the code for a Windows environment, but run it under Wine on
my Linux box just fine.  You Apple folks can use Wine too since there
are no fancy calls in this application.  If you would like to try it for
yourself download it here :

http://bacona.design/QSBsim.zip

   Have fun,

      Kevin.  KD5ONS

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