Re: The K3 CW-DATA Feature

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Re: The K3 CW-DATA Feature

M0XDF
What about heaven - I'm more interested in decoding heaven!
:-)


On 30/8/07 21:19, "[hidden email]"
<[hidden email]> sent:

> Hell is easier than you think to generate and decode

--
If you must play, decide on three things at the start: the rules of the
game, the stakes, and the quitting time. -Chinese Proverb


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Re: Re: The K3 CW-DATA Feature

dj7mgq
Hallo,

> What about heaven - I'm more interested in decoding heaven!
> :-)
>
>> Hell is easier than you think to generate and decode

Hell was developed in DL by Dr. Rudolf Hell and is more correctly called
Hellschreiber. Sorry but it has nothing to do with heaven and hell.

<http://en.wikipedia.org/wiki/Rudolf_Hell>
<http://en.wikipedia.org/wiki/Hellschreiber>

BTW: Hell = Light; as in light is the opposite of dark

vy 73 de toby
--
DD5FZ, 4N6FZ (ex dj7mgq, dg5mgq, dd5fz)
K2 #885, K2/100 #3248
K3/100 #??? (< #200)
DOK C12, BCC, DL-QRP-AG
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Re: Re: The K3 CW-DATA Feature

Leigh L. Klotz Jr WA5ZNU
Administrator
HS is going to be hard to print on the K3 LCD, unless I am mistaken, it
does not have a bitmap graphics area.  There are some theories that a
KX1 could be made to do it with a pocketpc, though.

Leigh/WA5ZNU

> Hell was developed in DL by Dr. Rudolf Hell and is more correctly
> called Hellschreiber. Sorry but it has nothing to do with heaven and
> hell.
>
> <http://en.wikipedia.org/wiki/Rudolf_Hell>
> <http://en.wikipedia.org/wiki/Hellschreiber>
>
> BTW: Hell = Light; as in light is the opposite of dark
>
> vy 73 de toby
> --
> DD5FZ, 4N6FZ (ex dj7mgq, dg5mgq, dd5fz)
> K2 #885, K2/100 #3248
> K3/100 #??? (< #200)
> DOK C12, BCC, DL-QRP-AG
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Re: Re: The K3 CW-DATA Feature

KK7P
> HS is going to be hard to print on the K3 LCD, unless I am mistaken, it
> does not have a bitmap graphics area.

Correct.

Text-based modes where the characters are sent as such, rather than
Hellschreiber where the text is painted in pixels, are theoretically
supportable on the K3 using the internal decoder.

For now, the supported modes are CW, RTTY and PSK31 (not little-used the
QPSK variant).

In the future there may (and probably will) be other modes added.

73,

Lyle KK7P


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Re: Re: The K3 CW-DATA Feature

Julian, G4ILO
In reply to this post by dj7mgq
The name meaning "the fiery pit" in English will always cause some
amusement. I've been meaning to try the mode, just so when the
software hangs I can tell everyone that "Hell has frozen". :)

--
Julian, G4ILO K2 s/n: 392  K3 s/n: ???
G4ILO's Shack: www.g4ilo.com
Ham-Directory: www.ham-directory.com


On 8/30/07, Toby Deinhardt <[hidden email]> wrote:
> Hallo,
>
> <http://en.wikipedia.org/wiki/Rudolf_Hell>
> <http://en.wikipedia.org/wiki/Hellschreiber>
>
> BTW: Hell = Light; as in light is the opposite of dark
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Julian, G4ILO. K2 #392  K3 #222 KX3 #110
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