Re: K3 programming - Text decode

Posted by Joe Subich, W4TV-4 on
URL: http://elecraft.85.s1.nabble.com/K3-programming-Text-decode-tp2954806p2957807.html


> How does one connect N1MM Logger to the K3 so you can execute a
> pre -recorded memory in the DVR from Logger, it will be nice option.

You will need to write custom macros in N1MM Logger using the
{CAT1ASC ...} and {CAT2ASC ...} commands.  Typically that would
be {CAT1ASC SWT21;} to play message 1 on Radio 1 or {CAT2ASC SWT39;}
to play message 4 on Radio 2.

73,

   ... Joe, W4TV
 


> -----Original Message-----
> From: [hidden email]
> [mailto:[hidden email]] On Behalf Of Gordan Hribar
> Sent: Friday, May 22, 2009 5:38 AM
> To: [hidden email]
> Subject: Re: [Elecraft] K3 programming - Text decode
>
>
> Hi,
>  
> How does one connect N1MM Logger to the K3 so you can execute a
> pre -recorded memory in the DVR from Logger, it will be nice option.
>  
> 73,
> E72X-Gordan
>
> --- On Fri, 5/22/09, Julian, G4ILO <[hidden email]> wrote:
>
>
> From: Julian, G4ILO <[hidden email]>
> Subject: Re: [Elecraft] K3 programming - Text decode
> To: [hidden email]
> Date: Friday, May 22, 2009, 11:05 AM
>
>
>
>
>
> Leigh L. Klotz Jr WA5ZNU wrote:
> >
> > I recommended a while back that there be a mode where the RX text
> > comes
> > back as the TX text command in 16-byte packets (which I
> think is the max
> > for the KY send command.
> >
> >  KYCQ CQ DE WA5ZNU;
> >
> > You might take a peek at the Python library I did; also, I
> have plans
> > to
> > update it to use the fldigi rig.xml format instead of
> hard-coding the
> > commands.  A Ruby interpreter for the fldigi rig.xml format
> would be nice.
> >
> > Leigh/WA5ZNU
> >
> >
>
> You wouldn't want to wait for 16 characters before getting
> the text back in CW.
>
> Actually the KY command can accept up to 24 characters but
> you have to poll the status. If the buffer is empty you can
> send 24, if it is part full you can send (I think) 6 characters.
>
> I have tried using TT1 but it was not reliable because it is
> possible for the text stream to include characters that look
> like responses to other commands. Wayne has stated that a
> command to allow a program to get the received text in a more
> structured manner will be available. I decided it's easier to
> wait for that than try to work around it.
>
> By the way, Leigh, did you or Dave manage to look in to why
> Fldigi for Windows 3.11 hangs when using my k3.xml file that
> works fine with every previous version?
>
> -----
> Julian, G4ILO. K2 #392  K3 #222.
> http://www.g4ilo.com/ G4ILO's Shack   
> http://www.g4ilo.com/kcomm.html KComm for Elecraft K2 and K3  
>  http://www.wota.org.uk/ Wainwrights On The Air
>
> --
> View this message in context:
> http://n2.nabble.com/K3-programming---Text-decode-tp2954806p29
56196.html
Sent from the Elecraft mailing list archive at Nabble.com.

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